Results

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Details

Total Cards: 617

Average CMC: 8.2

Average Rating: B+

Average Qty in AER Pack: 14

Average Qty in AER Pack: 14

Average Qty in KLD Pack: 14

Average Qty in Full Draft: 42


Card List

Aerial Modification
{4}{W}

Enchantment - Aura

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.

/
Aeronaut Admiral
{3}{W}

Creature - Human Pilot

Flying
Vehicles you control have flying.

3/
Aether Inspector
{3}{W}

Creature - Dwarf Artificer

Vigilance
When Aether Inspector enters the battlefield, you get {E}{E}.
Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

2/
Aethergeode Miner
{1}{W}

Creature - Dwarf Scout

Whenever Aethergeode Miner attacks, you get {E}{E}.
Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.

3/
Airdrop Aeronauts
{3}{W}{W}

Creature - Dwarf Scout

Flying
Revolt - When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.

4/
Alley Evasion
{W}

Instant

Choose one -
Target creature you control gets +1/+2 until end of turn.
Return target creature you control to its owner's hand.

/
Audacious Infiltrator
{1}{W}

Creature - Dwarf Rogue

Audacious Infiltrator can't be blocked by artifact creatures.

3/
Bastion Enforcer
{2}{W}

Creature - Dwarf Soldier

3/
Call for Unity
{3}{W}{W}

Enchantment

Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.

/
Caught in the Brights
{2}{W}

Enchantment - Aura

Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.

/
Consulate Crackdown
{3}{W}{W}

Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

/
Conviction
{1}{W}

Enchantment - Aura

Enchant creature
Enchanted creature gets +1/+3.
{W}: Return Conviction to its owner's hand.

/
Countless Gears Renegade
{1}{W}

Creature - Dwarf Artificer

Revolt - When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

2/
Dawnfeather Eagle
{4}{W}

Creature - Bird

Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

3/
Deadeye Harpooner
{2}{W}

Creature - Dwarf Warrior

Revolt - When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

2/
Decommission
{2}{W}

Instant

Destroy target artifact or enchantment.
Revolt - If a permanent you controlled left the battlefield this turn, you gain 3 life.

/
Deft Dismissal
{3}{W}

Instant

Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

/
Exquisite Archangel
{5}{W}{W}

Creature - Angel

Flying
If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.

5/
Felidar Guardian
{3}{W}

Creature - Cat Beast

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

1/
Ghirapur Osprey
{2}{W}

Creature - Bird

Flying

2/
Restoration Specialist
{1}{W}

Creature - Dwarf Artificer

{W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.

2/
Solemn Recruit
{1}{W}{W}

Creature - Dwarf Warrior

Double strike
Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.

2/
Sram, Senior Edificer
{1}{W}

Creature - Dwarf Advisor

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

2/
Sram's Expertise
{2}{W}{W}

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.
You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

/
Thopter Arrest
{2}{W}

Enchantment

When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.

/
Aether Swooper
{1}{U}

Creature - Vedalken Artificer

Flying
When Aether Swooper enters the battlefield, you get {E}{E}.
Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

1/
Aethertide Whale
{4}{U}{U}

Creature - Whale

Flying
When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E}.
Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.

6/
Baral, Chief of Compliance
{1}{U}

Legendary Creature - Human Wizard

Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

1/
Baral's Expertise
{3}{U}{U}

Sorcery

Return up to three artifacts and/or creatures to their owners' hands.
You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

/
Bastion Inventor
{5}{U}

Creature - Vedalken Artificer

Improvise
Hexproof

4/
Disallow
{1}{U}{U}

Instant

Counter target spell, activated ability, or triggered ability.

/
Dispersal Technician
{4}{U}

Creature - Vedalken Artificer

When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.

3/
Efficient Construction
{3}{U}

Enchantment

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

/
Hinterland Drake
{2}{U}

Creature - Drake

Flying
Hinterland Drake can't block artifact creatures.

2/
Ice Over
{1}{U}

Enchantment - Aura

Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.

/
Illusionist's Stratagem
{3}{U}

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.

/
Leave in the Dust
{3}{U}

Instant

Return target nonland permanent to its owner's hand.
Draw a card.

/
Mechanized Production
{2}{U}{U}

Enchantment - Aura

Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control either or more artifacts with the same name as one another, you win the game.

/
Metallic Rebuke
{2}{U}

Instant

Improvise
Counter target spell unless its controller pays {3}.

/
Negate
{1}{U}

Instant

Counter target noncreature spell.

/
Quicksmith Spy
{3}{U}

Creature - Human Artificer

When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy.

2/
Reverse Engineer
{3}{U}{U}

Sorcery

Improvise
Draw three cards.

/
Salvage Scuttler
{4}{U}

Creature - Crab

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.

4/
Shielded Aether Thief
{1}{U}

Creature - Vedalken Rogue

Flash
Whenever Shielded Aether Thief blocks, you get {E}.
{T}, Pay {E}{E}{E}: Draw a card.

0/
Shipwreck Moray
{3}{U}

Creature - Fish

When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E}.
Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.

0/
Skyship Plunderer
{1}{U}

Creature - Human Pirate

Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

2/
Take into Custody
{U}

Instant

Tap target creature. It doesn't untap during its controller's next untap step.

/
Trophy Mage
{2}{U}

Creature - Human Wizard

When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library.

2/
Whir of Invention
{X}{U}{U}{U}

Instant

Improvise
Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.

/
Wind-Kin Raiders
{4}{U}{U}

Creature - Human Artificer

Improvise
Flying

4/
Aether Poisoner
{1}{B}

Creature - Human Artificer

Deathtouch
When Aether Poisoner enters the battlefield, you get {E}{E}.
Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

1/
Alley Strangler
{2}{B}

Creature - Aetherborn Rogue

Menace

2/
Battle at the Bridge
{X}{B}

Sorcery

Improsive
Target creature gets -X/-X until end of turn. You gain X life.

/
Cruel Finality
{2}{B}

Instant

Target creature gets -2/-2 until end of turn. Scry 1.

/
Daring Demolition
{2}{B}{B}

Sorcery

Destroy target creature or Vehicle.

/
Defiant Salvager
{2}{B}

Creature - Aetherborn Artificer

Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery.

2/
Fatal Push
{B}

Instant

Destroy target creature if it has converted mana cost of 2 or less.
Revolt - Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

/
Fen Hauler
{6}{B}

Creature - Insect

Improvise
Fen Hauler can't be blocked by artifact creatures.

5/
Foundry Hornet
{3}{B}

Creature - Insect

Flying
When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

2/
Fourth Bridge Prowler
{B}

Creature - Human Rogue

When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.

1/
Gifted Aetherborn
{B}{B}

Creature - Aetherborn Vampire

Deathtouch, lifelink

2/
Glint-Sleeve Siphoner
{1}{B}

Creature - Human Rogue

Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E}.
At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.

2/
Gonti's Machinations
{B}

Enchantment

Whenever you lose life for the first time each turn, you get {E}.
Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.

/
Herald of Anguish
{5}{B}{B}

Creature - Demon

Improvise
Flying
At the beginning of your end step, each opponent discards a card.
{1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

5/
Ironclad Revolutionary
{4}{B}{B}

Creature - Aetherborn Artificer

When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.

4/
Midnight Entourage
{2}{B}{B}

Creature - Aetherborn Rogue

Other Aetherborn you control get +1/+1.
Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

3/
Night Market Aeronaut
{3}{B}

Creature - Aetherborn Warrior

Flying
Revolt - Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

2/
Perilous Predicament
{4}{B}

Instant

Each opponent sacrifices an artifact creature and a nonartifact creature.

/
Renegade's Getaway
{2}{B}

Instant

Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token.

/
Resourceful Return
{1}{B}

Sorcery

Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.

/
Secret Salvage
{3}{B}{B}

Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle your library.

/
Sly Requisitioner
{4}{B}

Creature - Human Artificer

Improvise
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

2/
Vengeful Rebel
{2}{B}

Creature - Aetherborn Warrior

Revolt - When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

3/
Yahenni, Undying Partisan
{2}{B}

Legendary Creature - Aetherborn Vampire

Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.
Sacrifice another creature: Yahenni gains indestructible until end of turn.

2/
Yahenni's Expertise
{2}{B}{B}

Sorcery

All creatures get -3/-3 until end of turn.
You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

/
Aether Chaser
{1}{R}

Creature - Human Artificer

First strike
When Aether Chaser enters the battlefield, you get {E}{E}.
Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

2/
Chandra's Revolution
{3}{R}

Sorcery

Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.

/
Destructive Tampering
{2}{R}

Sorcery

Choose one -
Destroy target artifact.
Creatures without flying can't block this turn.

/
Embraal Gear-Smasher
{2}{R}

Creature - Human Warrior

{T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.

2/
Enraged Giant
{5}{R}

Creature - Giant

Improvise
Trample, haste

4/
Freejam Regent
{4}{R}{R}

Creature - Dragon

Improvise
Flying
{1}{R}: Freejam Regent gets +2/+0 until end of turn.

4/
Frontline Rebel
{2}{R}

Creature - Human Warrior

Frontline Rebel attacks each combat if able.

3/
Gremlin Infestation
{3}{R}

Enchantment - Aura

Enchant artifact
At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller.
When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.

/
Hungry Flames
{2}{R}

Instant

Hungry Flames deals 3 damage to target creature and 2 damage to target player.

/
Indomitable Creativity
{X}{R}{R}{R}

Sorcery

Destory X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.

/
Invigorated Rampage
{1}{R}

Instant

Choose one-
Target creature gets +4/+0 and gains trample until end of turn.
Two target creatures each get +2/+0 and gain trample until end of turn.

/
Kari Zev, Skyship Raider
{1}{R}

Legendary Creature - Human Pirate

First strike, menace
Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat.

1/
Kari Zev's Expertise
{1}{R}{R}

Sorcery

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.
You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

/
Lathnu Sailback
{4}{R}

Creature - Lizard

5/
Lightning Runner
{3}{R}{R}

Creature - Human Warrior

Double strike, haste
Whenever Lightning Runner attacks, you get {E}{E}, then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

2/
Pia's Revolution
{2}{R}

Enchantment

Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her.

/
Precise Strike
{R}

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

/
Quicksmith Rebel
{3}{R}

Creature - Human Artificer

When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to target creature or player" for as long as you control Quicksmith Rebel.

3/
Ravenous Intruder
{1}{R}

Creature - Gremlin

Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.

1/
Reckless Racer
{2}{R}

Creature - Human Pilot

First strike
Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.

2/
Release the Gremlins
{X}{R}{R}

Sorcery

Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.

/
Scrapper Champion
{3}{R}

Creature - Human Artificer

Double strike
When Scrapper Champion enters the battlefield, you get {E}{E}.
Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

2/
Shock
{R}

Instant

Shock deals 2 damage to target creature or player.

/
Siege Modification
{1}{R}{R}

Enchantment - Aura

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.

/
Sweatworks Brawler
{3}{R}

Creature - Human Artificer

Improvise
Menace

3/
Wrangle
{1}{R}

Sorcery

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

/
Aether Herder
{3}{G}

Creature - Elf Artificer Druid

When Aether Herder enters the battlefield, you get {E}{E}.
Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

3/
Aetherstream Leopard
{2}{G}

Creature - Cat Beast

Trample
When Aetherstream Leopard enters the battlefield, you get {E}.
Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.

2/
Aetherwind Basker
{4}{G}{G}{G}

Creature - Lizard

Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} for each creature you control.
Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.

7/
Aid from the Cowl
{3}{G}{G}

Enchantment

Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

/
Druid of the Cowl
{1}{G}

Creature - Elf Druid

{T}: Add {G} to your mana pool.

1/
Greenbelt Rampager
{G}

Creature - Elephant

When Greenbelt Rampager enters the battlefield, pay {E}{E}. If you can't return Greenbelt Rampager to its owner's hand and you get {E}.

3/
Greenwheel Liberator
{1}{G}

Creature - Elf Warrior

Revolt - Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

2/
Heroic Intervention
{1}{G}

Instant

Permanents you control gain hexproof and indestructible until end of turn.

/
Hidden Herbalists
{1}{G}

Creature - Human Druid

Revolt - When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G} to your mana pool.

2/
Highspire Infusion
{1}{G}

Instant

Target creature gets +3/+3 until end of turn. You get {E}{E}.

/
Lifecraft Awakening
{X}{G}

Instant

Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.

/
Lifecraft Cavalry
{4}{G}

Creature - Elf Warrior

Trample
Revolt - Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

4/
Lifecrafter's Gift
{3}{G}

Instant

Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature with a +1/+1 counter on it.

/
Maulfist Revolutionary
{1}{G}{G}

Creature - Human Warrior

Trample
When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

3/
Monstrous Onslaught
{3}{G}{G}

Sorcery

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.

/
Narnam Renegade
{G}

Creature - Elf Warrior

Deathtouch
Revolt - Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

1/
Natural Obsolescence
{1}{G}

Instant

Put target artifact on the bottom of its owner's library.

/
Peema Aether-Seer
{3}{G}

Creature - Elf Druid

When Peema Aether-Seer enters the battlefield, you get an amount of {E} equal to the greatest power among creatures you control.
Pay {E}{E}{E}: Target creature blocks this turn if able.

3/
Prey Upon
{G}

Sorcery

Target creature you control fights target creature you don't control.

/
Ridgescale Tusker
{3}{G}{G}

Creature - Beast

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.

5/
Rishkar, Peema Renegade
{2}{G}

Legendary Creature - Elf Druid

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G} to your mana pool."

2/
Rishkar's Expertise
{4}{G}{G}

Sorcery

Draw cards equal to the greatest power among creatures you control.
You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost.

/
Scrounging Bandar
{1}{G}

Creature - Cat Monkey

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

0/
Silkweaver Elite
{2}{G}

Creature - Elf Archer

Reach
Revolt - When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

2/
Unbridled Growth
{G}

Enchantment - Aura

Enchant land
Enchanted land has "{T}: Add one mana of any color to your mana pool."
Sacrifice Unbridled Growth: Draw a card.

/
Ajani Unyielding
{4}{G}{W}

Planeswalker - Ajani

`+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.
-2: Exile target creature. Its controller gains life equal to its power.
-9: Put five +1/+1 counters on each creature you control and five loyality counters on each other planeswalker you control.

/
Dark Intimations
{2}{U}{B}{R}

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.
When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

/
Hidden Stockpile
{W}{B}

Enchantment

Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
{1}, Sacrifice a creature: Scry 1.

/
Maverick Thopterist
{3}{U}{R}

Creature - Human Artificer

Improvise
When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

2/
Oath of Ajani
{G}{W}

Legendary Enchantment

When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.
Planeswalker spells you cast cost {1} less to cast.

/
Outland Boar
{2}{R}{G}

Creature - Boar

Outland Boar can't be blocked by creatures with power 2 or less.

4/
Renegade Rallier
{1}{G}{W}

Creature - Human Warrior

Revolt - When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.

3/
Renegade Wheelsmith
{1}{R}{W}

Creature - Dwarf Pilot

Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn.

3/
Rogue Refiner
{1}{G}{U}

Creature - Human Rogue

When Rogue Refiner enters the battlefield, draw a card and you get {E}{E}.

3/
Spire Patrol
{2}{W}{U}

Creature - Human Soldier

Flying
When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

3/
Tezzeret the Schemer
{2}{U}{B}

Planeswalker - Tezzeret

`+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artiface: Add one mana of any color to your mana pool."
-2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."

/
Tezzeret's Touch
{1}{U}{B}

Enchantment - Aura

Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
When enchanted artifact is put into a graveyard, return that card to its owner's hand.

/
Weldfast Engineer
{1}{B}{R}

Creature - Human Artificer

At the beginning of combat on your turn, artifact creature you control gets +2/+0 until end of turn.

3/
Winding Constrictor
{B}{G}

Creature - Snake

If one or more counters would be placed on an artifact or creature you control, that many of those counters plus one are placed on that permanent instead.
If you would get one or more counters, you get that many of those counters plus one instead.

2/
Aegis Automaton
{2}

Artifact Creature - Construct

{4}{W}: Return another target creature you control to its owner's hand.

0/
Aethersphere Harvester
{3}

Artifact - Vehicle

Flying
When Aethersphere Harvester enters the battlefield, you get {E}{E}.
Pay {E}: Aethersphere Harvester gains lifelink until end of turn.
Crew 1

3/
Augmenting Automaton
{1}

Artifact Creature - Construct

{1}{B}: Augmenting Automaton gets +1/+1 until end of turn.

1/
Barricade Breaker
{7}

Artifact Creature - Juggernaut

Improvise
Barricade Breaker attacks each combat if able.

7/
Cogwork Assembler
{3}

Artifact Creature - Assembly-Worker

{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.

2/
Consulate Dreadnought
{1}

Artifact - Vehicle

Crew 6

7/
Consulate Turret
{3}

Artifact

{T}: You get {E}.
{T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player.

/
Crackdown Construct
{4}

Artifact Creature - Construct

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

2/
Daredevil Dragster
{3}

Artifact - Vehicle

At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counts on it, sacrifice it and draw two cards.
Crew 2

4/
Filigree Crawler
{4}

Artifact Creature - Insect

When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.

2/
Foundry Assembler
{5}

Artifact Creature - Assembly-Worker

Improvise

3/
Gonti's Aether Heart
{6}

Legendary Artifact

Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E}.
Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.

/
Heart of Kiran
{2}

Legendary Artifact - Vehicle

Flying, vigilance
Crew 3
You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.

4/
Hope of Ghirapur
{1}

Legendary Artifact Creature - Thopter

Flying
Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

1/
Implement of Combustion
{1}

Artifact

{R}, Sacrifice Implement of Combustion: It deals 1 damage to taget player.
When Implement of Combustion is put into a graveyard from the battlefield, draw a card.

/
Implement of Examination
{3}

Artifact

{U}, Sacrifice Implement of Examination: Draw a card.
When Implement of Examination is put into a graveyard from the battlefield, draw a card.

/
Implement of Ferocity
{1}

Artifact

{G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery.
When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.

/
Implement of Improvement
{1}

Artifact

{W}, Sacrifice Implement of Improvement: You gain 2 life.
When Implement of Improvement is put into a graveyard from the battlefield, draw a card.

/
Implement of Malice
{2}

Artifact

{B}, Sacrifice Implement of Malice: Target player discards a card. Activate this abililty only any time you could cast a sorcery.
When Implement of Malice is put into a graveyard from the battlefield, draw a card.

/
Inspiring Statuary
{3}

Artifact

Nonartifact spells you cast have improvise.

/
Irontread Crusher
{4}

Artifact - Vehicle

Crew 3

6/
Lifecrafter's Bestiary
{3}

Artifact

At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

/
Merchant's Dockhand
{1}

Artifact Creature - Construct

{3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

1/
Metallic Mimic
{2}

Artifact Creature - Shapeshifter

As Metallic Mimic enters the battlefield, choose a creature type.
Metallic Mimic is the chosen type in addition to its other types.
Each creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

2/
Mobile Garrison
{3}

Artifact - Vehicle

Whenever Mobile Garrison attacks, untap another target artifact or creature you control.
Crew 2

3/
Night Market Guard
{3}

Artifact Creature - Construct

Night Market Guard can block an additional creature each combat.

3/
Ornithopter
{0}

Artifact Creature - Thopter

Flying

0/
Pacification Array
{1}

Artifact

{2}, {T}: Tap target artifact or creature.

/
Paradox Engine
{5}

Legendary Artifact

Whenever you cast a spell, untap all nonland permanents you control.

/
Peacewalker Colossus
{3}

Artifact - Vehicle

{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4

6/
Planar Bridge
{6}

Legendary Artifact

{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle your library.

/
Prizefighter Construct
{5}

Artifact Creature - Construct

6/
Renegade Map
{1}

Artifact

Renegade Map enters the battlefield tapped.
{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

/
Reservoir Walker
{5}

Artifact Creature - Construct

When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E}.

3/
Scrap Trawler
{3}

Artifact Creature - Construct

Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost.

3/
Servo Schematic
{2}

Artifact

When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

/
Treasure Keeper
{4}

Artifact Creature - Construct

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

3/
Universal Solvent
{1}

Artifact

{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.

/
Untethered Express
{4}

Artifact - Vehicle

Trample
Whenever Untethered Express attacks, put a +1/+1 counter on it.
Crew 1

4/
Verdant Automaton
{2}

Artifact Creature - Construct

{3}{G}: Put a +1/+1 counter on Verdant Automaton.

1/
Walking Ballista
{X}{X}

Artifact Creature - Construct

Walking Ballista enters the battlefield with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.

0/
Watchful Automaton
{3}

Artifact Creature - Construct

{2}{U}: Scry 1.

2/
Welder Automaton
{2}

Artifact Creature - Construct

{3}{R}: Welder Automaton deals 1 damage to each opponent.

2/
Spire of Industry
{0}

Land

{T}: Add {C} to your mana pool.
{T}, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

/
Aerial Modification
{4}{W}

Enchantment - Aura

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.

/
Aeronaut Admiral
{3}{W}

Creature - Human Pilot

Flying
Vehicles you control have flying.

3/
Aether Inspector
{3}{W}

Creature - Dwarf Artificer

Vigilance
When Aether Inspector enters the battlefield, you get {E}{E}.
Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

2/
Aethergeode Miner
{1}{W}

Creature - Dwarf Scout

Whenever Aethergeode Miner attacks, you get {E}{E}.
Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.

3/
Airdrop Aeronauts
{3}{W}{W}

Creature - Dwarf Scout

Flying
Revolt - When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.

4/
Alley Evasion
{W}

Instant

Choose one -
Target creature you control gets +1/+2 until end of turn.
Return target creature you control to its owner's hand.

/
Audacious Infiltrator
{1}{W}

Creature - Dwarf Rogue

Audacious Infiltrator can't be blocked by artifact creatures.

3/
Bastion Enforcer
{2}{W}

Creature - Dwarf Soldier

3/
Call for Unity
{3}{W}{W}

Enchantment

Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.

/
Caught in the Brights
{2}{W}

Enchantment - Aura

Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.

/
Consulate Crackdown
{3}{W}{W}

Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

/
Conviction
{1}{W}

Enchantment - Aura

Enchant creature
Enchanted creature gets +1/+3.
{W}: Return Conviction to its owner's hand.

/
Countless Gears Renegade
{1}{W}

Creature - Dwarf Artificer

Revolt - When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

2/
Dawnfeather Eagle
{4}{W}

Creature - Bird

Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

3/
Deadeye Harpooner
{2}{W}

Creature - Dwarf Warrior

Revolt - When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

2/
Decommission
{2}{W}

Instant

Destroy target artifact or enchantment.
Revolt - If a permanent you controlled left the battlefield this turn, you gain 3 life.

/
Deft Dismissal
{3}{W}

Instant

Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

/
Exquisite Archangel
{5}{W}{W}

Creature - Angel

Flying
If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.

5/
Felidar Guardian
{3}{W}

Creature - Cat Beast

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

1/
Ghirapur Osprey
{2}{W}

Creature - Bird

Flying

2/
Restoration Specialist
{1}{W}

Creature - Dwarf Artificer

{W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.

2/
Solemn Recruit
{1}{W}{W}

Creature - Dwarf Warrior

Double strike
Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.

2/
Sram, Senior Edificer
{1}{W}

Creature - Dwarf Advisor

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

2/
Sram's Expertise
{2}{W}{W}

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.
You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

/
Thopter Arrest
{2}{W}

Enchantment

When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.

/
Aether Swooper
{1}{U}

Creature - Vedalken Artificer

Flying
When Aether Swooper enters the battlefield, you get {E}{E}.
Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

1/
Aethertide Whale
{4}{U}{U}

Creature - Whale

Flying
When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E}.
Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.

6/
Baral, Chief of Compliance
{1}{U}

Legendary Creature - Human Wizard

Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

1/
Baral's Expertise
{3}{U}{U}

Sorcery

Return up to three artifacts and/or creatures to their owners' hands.
You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

/
Bastion Inventor
{5}{U}

Creature - Vedalken Artificer

Improvise
Hexproof

4/
Disallow
{1}{U}{U}

Instant

Counter target spell, activated ability, or triggered ability.

/
Dispersal Technician
{4}{U}

Creature - Vedalken Artificer

When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.

3/
Efficient Construction
{3}{U}

Enchantment

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

/
Hinterland Drake
{2}{U}

Creature - Drake

Flying
Hinterland Drake can't block artifact creatures.

2/
Ice Over
{1}{U}

Enchantment - Aura

Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.

/
Illusionist's Stratagem
{3}{U}

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.

/
Leave in the Dust
{3}{U}

Instant

Return target nonland permanent to its owner's hand.
Draw a card.

/
Mechanized Production
{2}{U}{U}

Enchantment - Aura

Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control either or more artifacts with the same name as one another, you win the game.

/
Metallic Rebuke
{2}{U}

Instant

Improvise
Counter target spell unless its controller pays {3}.

/
Negate
{1}{U}

Instant

Counter target noncreature spell.

/
Quicksmith Spy
{3}{U}

Creature - Human Artificer

When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy.

2/
Reverse Engineer
{3}{U}{U}

Sorcery

Improvise
Draw three cards.

/
Salvage Scuttler
{4}{U}

Creature - Crab

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.

4/
Shielded Aether Thief
{1}{U}

Creature - Vedalken Rogue

Flash
Whenever Shielded Aether Thief blocks, you get {E}.
{T}, Pay {E}{E}{E}: Draw a card.

0/
Shipwreck Moray
{3}{U}

Creature - Fish

When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E}.
Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.

0/
Skyship Plunderer
{1}{U}

Creature - Human Pirate

Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

2/
Take into Custody
{U}

Instant

Tap target creature. It doesn't untap during its controller's next untap step.

/
Trophy Mage
{2}{U}

Creature - Human Wizard

When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library.

2/
Whir of Invention
{X}{U}{U}{U}

Instant

Improvise
Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.

/
Wind-Kin Raiders
{4}{U}{U}

Creature - Human Artificer

Improvise
Flying

4/
Aether Poisoner
{1}{B}

Creature - Human Artificer

Deathtouch
When Aether Poisoner enters the battlefield, you get {E}{E}.
Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

1/
Alley Strangler
{2}{B}

Creature - Aetherborn Rogue

Menace

2/
Battle at the Bridge
{X}{B}

Sorcery

Improsive
Target creature gets -X/-X until end of turn. You gain X life.

/
Cruel Finality
{2}{B}

Instant

Target creature gets -2/-2 until end of turn. Scry 1.

/
Daring Demolition
{2}{B}{B}

Sorcery

Destroy target creature or Vehicle.

/
Defiant Salvager
{2}{B}

Creature - Aetherborn Artificer

Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery.

2/
Fatal Push
{B}

Instant

Destroy target creature if it has converted mana cost of 2 or less.
Revolt - Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

/
Fen Hauler
{6}{B}

Creature - Insect

Improvise
Fen Hauler can't be blocked by artifact creatures.

5/
Foundry Hornet
{3}{B}

Creature - Insect

Flying
When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

2/
Fourth Bridge Prowler
{B}

Creature - Human Rogue

When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.

1/
Gifted Aetherborn
{B}{B}

Creature - Aetherborn Vampire

Deathtouch, lifelink

2/
Glint-Sleeve Siphoner
{1}{B}

Creature - Human Rogue

Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E}.
At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.

2/
Gonti's Machinations
{B}

Enchantment

Whenever you lose life for the first time each turn, you get {E}.
Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.

/
Herald of Anguish
{5}{B}{B}

Creature - Demon

Improvise
Flying
At the beginning of your end step, each opponent discards a card.
{1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

5/
Ironclad Revolutionary
{4}{B}{B}

Creature - Aetherborn Artificer

When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.

4/
Midnight Entourage
{2}{B}{B}

Creature - Aetherborn Rogue

Other Aetherborn you control get +1/+1.
Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

3/
Night Market Aeronaut
{3}{B}

Creature - Aetherborn Warrior

Flying
Revolt - Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

2/
Perilous Predicament
{4}{B}

Instant

Each opponent sacrifices an artifact creature and a nonartifact creature.

/
Renegade's Getaway
{2}{B}

Instant

Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token.

/
Resourceful Return
{1}{B}

Sorcery

Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.

/
Secret Salvage
{3}{B}{B}

Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle your library.

/
Sly Requisitioner
{4}{B}

Creature - Human Artificer

Improvise
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

2/
Vengeful Rebel
{2}{B}

Creature - Aetherborn Warrior

Revolt - When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

3/
Yahenni, Undying Partisan
{2}{B}

Legendary Creature - Aetherborn Vampire

Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.
Sacrifice another creature: Yahenni gains indestructible until end of turn.

2/
Yahenni's Expertise
{2}{B}{B}

Sorcery

All creatures get -3/-3 until end of turn.
You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

/
Aether Chaser
{1}{R}

Creature - Human Artificer

First strike
When Aether Chaser enters the battlefield, you get {E}{E}.
Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

2/
Chandra's Revolution
{3}{R}

Sorcery

Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.

/
Destructive Tampering
{2}{R}

Sorcery

Choose one -
Destroy target artifact.
Creatures without flying can't block this turn.

/
Embraal Gear-Smasher
{2}{R}

Creature - Human Warrior

{T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.

2/
Enraged Giant
{5}{R}

Creature - Giant

Improvise
Trample, haste

4/
Freejam Regent
{4}{R}{R}

Creature - Dragon

Improvise
Flying
{1}{R}: Freejam Regent gets +2/+0 until end of turn.

4/
Frontline Rebel
{2}{R}

Creature - Human Warrior

Frontline Rebel attacks each combat if able.

3/
Gremlin Infestation
{3}{R}

Enchantment - Aura

Enchant artifact
At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller.
When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.

/
Hungry Flames
{2}{R}

Instant

Hungry Flames deals 3 damage to target creature and 2 damage to target player.

/
Indomitable Creativity
{X}{R}{R}{R}

Sorcery

Destory X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.

/
Invigorated Rampage
{1}{R}

Instant

Choose one-
Target creature gets +4/+0 and gains trample until end of turn.
Two target creatures each get +2/+0 and gain trample until end of turn.

/
Kari Zev, Skyship Raider
{1}{R}

Legendary Creature - Human Pirate

First strike, menace
Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat.

1/
Kari Zev's Expertise
{1}{R}{R}

Sorcery

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.
You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

/
Lathnu Sailback
{4}{R}

Creature - Lizard

5/
Lightning Runner
{3}{R}{R}

Creature - Human Warrior

Double strike, haste
Whenever Lightning Runner attacks, you get {E}{E}, then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

2/
Pia's Revolution
{2}{R}

Enchantment

Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her.

/
Precise Strike
{R}

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

/
Quicksmith Rebel
{3}{R}

Creature - Human Artificer

When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to target creature or player" for as long as you control Quicksmith Rebel.

3/
Ravenous Intruder
{1}{R}

Creature - Gremlin

Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.

1/
Reckless Racer
{2}{R}

Creature - Human Pilot

First strike
Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.

2/
Release the Gremlins
{X}{R}{R}

Sorcery

Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.

/
Scrapper Champion
{3}{R}

Creature - Human Artificer

Double strike
When Scrapper Champion enters the battlefield, you get {E}{E}.
Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

2/
Shock
{R}

Instant

Shock deals 2 damage to target creature or player.

/
Siege Modification
{1}{R}{R}

Enchantment - Aura

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.

/
Sweatworks Brawler
{3}{R}

Creature - Human Artificer

Improvise
Menace

3/
Wrangle
{1}{R}

Sorcery

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

/
Aether Herder
{3}{G}

Creature - Elf Artificer Druid

When Aether Herder enters the battlefield, you get {E}{E}.
Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

3/
Aetherstream Leopard
{2}{G}

Creature - Cat Beast

Trample
When Aetherstream Leopard enters the battlefield, you get {E}.
Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.

2/
Aetherwind Basker
{4}{G}{G}{G}

Creature - Lizard

Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} for each creature you control.
Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.

7/
Aid from the Cowl
{3}{G}{G}

Enchantment

Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

/
Druid of the Cowl
{1}{G}

Creature - Elf Druid

{T}: Add {G} to your mana pool.

1/
Greenbelt Rampager
{G}

Creature - Elephant

When Greenbelt Rampager enters the battlefield, pay {E}{E}. If you can't return Greenbelt Rampager to its owner's hand and you get {E}.

3/
Greenwheel Liberator
{1}{G}

Creature - Elf Warrior

Revolt - Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

2/
Heroic Intervention
{1}{G}

Instant

Permanents you control gain hexproof and indestructible until end of turn.

/
Hidden Herbalists
{1}{G}

Creature - Human Druid

Revolt - When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G} to your mana pool.

2/
Highspire Infusion
{1}{G}

Instant

Target creature gets +3/+3 until end of turn. You get {E}{E}.

/
Lifecraft Awakening
{X}{G}

Instant

Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.

/
Lifecraft Cavalry
{4}{G}

Creature - Elf Warrior

Trample
Revolt - Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

4/
Lifecrafter's Gift
{3}{G}

Instant

Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature with a +1/+1 counter on it.

/
Maulfist Revolutionary
{1}{G}{G}

Creature - Human Warrior

Trample
When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

3/
Monstrous Onslaught
{3}{G}{G}

Sorcery

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.

/
Narnam Renegade
{G}

Creature - Elf Warrior

Deathtouch
Revolt - Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

1/
Natural Obsolescence
{1}{G}

Instant

Put target artifact on the bottom of its owner's library.

/
Peema Aether-Seer
{3}{G}

Creature - Elf Druid

When Peema Aether-Seer enters the battlefield, you get an amount of {E} equal to the greatest power among creatures you control.
Pay {E}{E}{E}: Target creature blocks this turn if able.

3/
Prey Upon
{G}

Sorcery

Target creature you control fights target creature you don't control.

/
Ridgescale Tusker
{3}{G}{G}

Creature - Beast

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.

5/
Rishkar, Peema Renegade
{2}{G}

Legendary Creature - Elf Druid

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G} to your mana pool."

2/
Rishkar's Expertise
{4}{G}{G}

Sorcery

Draw cards equal to the greatest power among creatures you control.
You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost.

/
Scrounging Bandar
{1}{G}

Creature - Cat Monkey

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

0/
Silkweaver Elite
{2}{G}

Creature - Elf Archer

Reach
Revolt - When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

2/
Unbridled Growth
{G}

Enchantment - Aura

Enchant land
Enchanted land has "{T}: Add one mana of any color to your mana pool."
Sacrifice Unbridled Growth: Draw a card.

/
Ajani Unyielding
{4}{G}{W}

Planeswalker - Ajani

`+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.
-2: Exile target creature. Its controller gains life equal to its power.
-9: Put five +1/+1 counters on each creature you control and five loyality counters on each other planeswalker you control.

/
Dark Intimations
{2}{U}{B}{R}

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.
When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

/
Hidden Stockpile
{W}{B}

Enchantment

Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
{1}, Sacrifice a creature: Scry 1.

/
Maverick Thopterist
{3}{U}{R}

Creature - Human Artificer

Improvise
When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

2/
Oath of Ajani
{G}{W}

Legendary Enchantment

When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.
Planeswalker spells you cast cost {1} less to cast.

/
Outland Boar
{2}{R}{G}

Creature - Boar

Outland Boar can't be blocked by creatures with power 2 or less.

4/
Renegade Rallier
{1}{G}{W}

Creature - Human Warrior

Revolt - When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.

3/
Renegade Wheelsmith
{1}{R}{W}

Creature - Dwarf Pilot

Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn.

3/
Rogue Refiner
{1}{G}{U}

Creature - Human Rogue

When Rogue Refiner enters the battlefield, draw a card and you get {E}{E}.

3/
Spire Patrol
{2}{W}{U}

Creature - Human Soldier

Flying
When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

3/
Tezzeret the Schemer
{2}{U}{B}

Planeswalker - Tezzeret

`+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artiface: Add one mana of any color to your mana pool."
-2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."

/
Tezzeret's Touch
{1}{U}{B}

Enchantment - Aura

Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
When enchanted artifact is put into a graveyard, return that card to its owner's hand.

/
Weldfast Engineer
{1}{B}{R}

Creature - Human Artificer

At the beginning of combat on your turn, artifact creature you control gets +2/+0 until end of turn.

3/
Winding Constrictor
{B}{G}

Creature - Snake

If one or more counters would be placed on an artifact or creature you control, that many of those counters plus one are placed on that permanent instead.
If you would get one or more counters, you get that many of those counters plus one instead.

2/
Aegis Automaton
{2}

Artifact Creature - Construct

{4}{W}: Return another target creature you control to its owner's hand.

0/
Aethersphere Harvester
{3}

Artifact - Vehicle

Flying
When Aethersphere Harvester enters the battlefield, you get {E}{E}.
Pay {E}: Aethersphere Harvester gains lifelink until end of turn.
Crew 1

3/
Augmenting Automaton
{1}

Artifact Creature - Construct

{1}{B}: Augmenting Automaton gets +1/+1 until end of turn.

1/
Barricade Breaker
{7}

Artifact Creature - Juggernaut

Improvise
Barricade Breaker attacks each combat if able.

7/
Cogwork Assembler
{3}

Artifact Creature - Assembly-Worker

{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.

2/
Consulate Dreadnought
{1}

Artifact - Vehicle

Crew 6

7/
Consulate Turret
{3}

Artifact

{T}: You get {E}.
{T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player.

/
Crackdown Construct
{4}

Artifact Creature - Construct

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

2/
Daredevil Dragster
{3}

Artifact - Vehicle

At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counts on it, sacrifice it and draw two cards.
Crew 2

4/
Filigree Crawler
{4}

Artifact Creature - Insect

When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.

2/
Foundry Assembler
{5}

Artifact Creature - Assembly-Worker

Improvise

3/
Gonti's Aether Heart
{6}

Legendary Artifact

Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E}.
Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.

/
Heart of Kiran
{2}

Legendary Artifact - Vehicle

Flying, vigilance
Crew 3
You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.

4/
Hope of Ghirapur
{1}

Legendary Artifact Creature - Thopter

Flying
Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

1/
Implement of Combustion
{1}

Artifact

{R}, Sacrifice Implement of Combustion: It deals 1 damage to taget player.
When Implement of Combustion is put into a graveyard from the battlefield, draw a card.

/
Implement of Examination
{3}

Artifact

{U}, Sacrifice Implement of Examination: Draw a card.
When Implement of Examination is put into a graveyard from the battlefield, draw a card.

/
Implement of Ferocity
{1}

Artifact

{G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery.
When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.

/
Implement of Improvement
{1}

Artifact

{W}, Sacrifice Implement of Improvement: You gain 2 life.
When Implement of Improvement is put into a graveyard from the battlefield, draw a card.

/
Implement of Malice
{2}

Artifact

{B}, Sacrifice Implement of Malice: Target player discards a card. Activate this abililty only any time you could cast a sorcery.
When Implement of Malice is put into a graveyard from the battlefield, draw a card.

/
Inspiring Statuary
{3}

Artifact

Nonartifact spells you cast have improvise.

/
Irontread Crusher
{4}

Artifact - Vehicle

Crew 3

6/
Lifecrafter's Bestiary
{3}

Artifact

At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

/
Merchant's Dockhand
{1}

Artifact Creature - Construct

{3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

1/
Metallic Mimic
{2}

Artifact Creature - Shapeshifter

As Metallic Mimic enters the battlefield, choose a creature type.
Metallic Mimic is the chosen type in addition to its other types.
Each creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

2/
Mobile Garrison
{3}

Artifact - Vehicle

Whenever Mobile Garrison attacks, untap another target artifact or creature you control.
Crew 2

3/
Night Market Guard
{3}

Artifact Creature - Construct

Night Market Guard can block an additional creature each combat.

3/
Ornithopter
{0}

Artifact Creature - Thopter

Flying

0/
Pacification Array
{1}

Artifact

{2}, {T}: Tap target artifact or creature.

/
Paradox Engine
{5}

Legendary Artifact

Whenever you cast a spell, untap all nonland permanents you control.

/
Peacewalker Colossus
{3}

Artifact - Vehicle

{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4

6/
Planar Bridge
{6}

Legendary Artifact

{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle your library.

/
Prizefighter Construct
{5}

Artifact Creature - Construct

6/
Renegade Map
{1}

Artifact

Renegade Map enters the battlefield tapped.
{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

/
Reservoir Walker
{5}

Artifact Creature - Construct

When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E}.

3/
Scrap Trawler
{3}

Artifact Creature - Construct

Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost.

3/
Servo Schematic
{2}

Artifact

When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

/
Treasure Keeper
{4}

Artifact Creature - Construct

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

3/
Universal Solvent
{1}

Artifact

{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.

/
Untethered Express
{4}

Artifact - Vehicle

Trample
Whenever Untethered Express attacks, put a +1/+1 counter on it.
Crew 1

4/
Verdant Automaton
{2}

Artifact Creature - Construct

{3}{G}: Put a +1/+1 counter on Verdant Automaton.

1/
Walking Ballista
{X}{X}

Artifact Creature - Construct

Walking Ballista enters the battlefield with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.

0/
Watchful Automaton
{3}

Artifact Creature - Construct

{2}{U}: Scry 1.

2/
Welder Automaton
{2}

Artifact Creature - Construct

{3}{R}: Welder Automaton deals 1 damage to each opponent.

2/
Spire of Industry
{0}

Land

{T}: Add {C} to your mana pool.
{T}, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

/
Acrobatic Maneuver
{2}{W}

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.

/
Aerial Responder
{1}{W}{W}

Creature - Dwarf Soldier

Flying, vigilance, lifelink

2/3
Aetherstorm Roc
{2}{W}{W}

Creature - Bird

Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {e} (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay {e}{e}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

3/3
Angel of Invention
{3}{W}{W}

Creature - Angel

Flying, vigilance, lifelink
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.

2/1
Authority of the Consuls
{W}

Enchantment

Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

/
Aviary Mechanic
{1}{W}

Creature - Dwarf Artificer

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

2/2
Built to Last
{W}

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say

/
Captured by the Consulate
{3}{W}

Enchantment - Aura

Enchant creature you don't control
Enchanted creature can't attack.
Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

/
Cataclysmic Gearhulk
{3}{W}{W}

Artifact Creature - Construct

Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest.

4/5
Consulate Surveillance
{3}{W}

Enchantment

When Consulate Surveillance enters the battlefield, you get {e}{e}{e}{e} (four energy counters).
Pay {e}{e}: Prevent all damage that would be dealt to you this turn by a source of your choice.

/
Consul's Shieldguard
{3}{W}

Creature - Dwarf Soldier

When Consul's Shieldguard enters the battlefield, you get {e}{e} (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay {e}. If you do, another target attacking creature gains indestructible until end of turn.

3/4
Eddytrail Hawk
{1}{W}

Creature - Bird

Flying
When Eddytrail Hawk enters the battlefield, you get {e}{e} (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay {e}. If you do, another target attacking creature gains flying until end of turn.

1/2
Fairgrounds Warden
{2}{W}

Creature - Dwarf Soldier

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

1/3
Fragmentize
{W}

Sorcery

Destroy target artifact or enchantment with converted mana cost 4 or less.

/
Fumigate
{3}{W}{W}

Sorcery

Destroy all creatures. You gain 1 life for each creature destroyed this way.

/
Gearshift Ace
{1}{W}

Creature - Dwarf Pilot

First strike
Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

2/1
Glint-Sleeve Artisan
{2}{W}

Creature - Dwarf Artificer

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

2/2
Herald of the Fair
{2}{W}

Creature - Human

When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.

3/2
Impeccable Timing
{1}{W}

Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

/
Inspired Charge
{2}{W}{W}

Instant

Creatures you control get +2/+1 until end of turn.

/
Master Trinketeer
{2}{W}

Creature - Dwarf Artificer

Servos and Thopters you control get +1/+1.
{3}{W}: Create a 1/1 colorless Servo artifact creature token.

3/2
Ninth Bridge Patrol
{1}{W}

Creature - Dwarf Soldier

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.

1/1
Pressure Point
{1}{W}

Instant

Tap target creature.
Draw a card.

/
Propeller Pioneer
{3}{W}

Creature - Human Artificer

Flying
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

2/1
Refurbish
{3}{W}

Sorcery

Return target artifact card from your graveyard to the battlefield.

/
Revoke Privileges
{2}{W}

Enchantment - Aura

Enchant creature
Enchanted creature can't attack, block, or crew Vehicles.

/
Servo Exhibition
{1}{W}

Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

/
Skyswirl Harrier
{4}{W}

Creature - Bird

Flying

3/4
Skywhaler's Shot
{2}{W}

Instant

Destroy target creature with power 3 or greater. Scry 1.

/
Tasseled Dromedary
{W}

Creature - Camel

0/4
Thriving Ibex
{3}{W}

Creature - Goat

When Thriving Ibex enters the battlefield, you get {e}{e} (two energy counters).
Whenever Thriving Ibex attacks, you may pay {e}{e}. If you do, put a +1/+1 counter on it.

2/4
Toolcraft Exemplar
{W}

Creature - Dwarf Artificer

At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.

1/1
Trusty Companion
{1}{W}

Creature - Hyena

Vigilance
Trusty Companion can't attack alone.

3/2
Visionary Augmenter
{2}{W}{W}

Creature - Dwarf Artificer

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

2/1
Wispweaver Angel
{4}{W}{W}

Creature - Angel

Flying
When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

4/4
Aether Meltdown
{1}{U}

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get {e}{e} (two energy counters).
Enchanted permanent gets -4/-0.

/
Aether Theorist
{1}{U}

Creature - Vedalken Rogue

When Aether Theorist enters the battlefield, you get {e}{e}{e} (three energy counters).
{T}, Pay {e}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1/3
Aether Tradewinds (Æther Tradewinds)
{2}{U}

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

/
Aethersquall Ancient
{5}{U}{U}

Creature - Leviathan

Flying
At the beginning of your upkeep, you get {e}{e}{e} (three energy counters).
Pay {e}{e}{e}{e}{e}{e}{e}{e}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

6/6
Ceremonious Rejection
{U}

Instant

Counter target colorless spell.

/
Confiscation Coup
{3}{U}{U}

Sorcery

Choose target artifact or creature. You get {e}{e}{e}{e} (four energy counters), then you may pay an amount of {e} equal to that permanent's converted mana cost. If you do, gain control of it.

/
Curio Vendor
{1}{U}

Creature - Vedalken

2/1
Disappearing Act
{1}{U}{U}

Instant

As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand.
Counter target spell.

/
Dramatic Reversal
{1}{U}

Instant

Untap all nonland permanents you control.

/
Era of Innovation
{1}{U}

Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {e}{e} (two energy counters).
Pay {e}{e}{e}{e}{e}{e}, Sacrifice Era of Innovation: Draw three cards.

/
Experimental Aviator
{3}{U}{U}

Creature - Human Artificer

Flying
When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

0/3
Failed Inspection
{2}{U}{U}

Instant

Counter target spell. Draw a card, then discard a card.

/
Gearseeker Serpent
{5}{U}{U}

Creature - Serpent

Gearseeker Serpent costs {1} less to cast for each artifact you control.
{5}{U}: Gearseeker Serpent can't be blocked this turn.

5/6
Glimmer of Genius
{3}{U}

Instant

Scry 2, then draw two cards. You get {e}{e} (two energy counters).

/
Glint-Nest Crane
{1}{U}

Creature - Bird

Flying
When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

1/3
Hightide Hermit
{4}{U}

Creature - Crab

Defender
When Hightide Hermit enters the battlefield, you get {e}{e}{e}{e} (four energy counters).
Pay {e}{e}: Hightide Hermit can attack this turn as though it didn't have defender.

4/4
Insidious Will
{2}{U}{U}

Instant

Choose one-
Counter target spell.
You may choose new targets for target spell.
Copy target instant or sorcery spell. You may choose new targets for the copy.

/
Janjeet Sentry
{2}{U}

Creature - Vedalken Soldier

When Janjeet Sentry enters the battlefield, you get {e}{e} (two energy counters).
{T}, Pay {e}{e}: You may tap or untap target artifact or creature.

2/3
Long-Finned Skywhale
{2}{U}{U}

Creature - Whale

Flying
Long-Finned Skywhale can block only creatures with flying.

4/3
Malfunction
{3}{U}

Enchantment - Aura

Enchant artifact or creature
When Malfunction enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.

/
Metallurgic Summonings
{3}{U}{U}

Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.
{3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.

/
Minister of Inquiries
{U}

Creature - Vedalken Advisor

When Minister of Inquiries enters the battlefield, you get {e}{e} (two energy counters).
{T}, Pay {e}: Target player puts the top three cards of his or her library into his or her graveyard.

1/2
Nimble Innovator
{3}{U}

Creature - Vedalken Artificer

When Nimble Innovator enters the battlefield, draw a card.

2/2
Padeem, Consul of Innovation
{3}{U}

Legendary Creature - Vedalken Artificer

Artifacts you control have hexproof.
At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

1/4
Paradoxical Outcome
{3}{U}

Instant

Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.

/
Revolutionary Rebuff
{1}{U}

Instant

Counter target nonartifact spell unless its controller pays {2}.

/
Saheeli's Artistry
{4}{U}{U}

Sorcery

Choose one or both-
Create a token that's a copy of target artifact.
Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

/
Select for Inspection
{U}

Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

/
Shrewd Negotiation
{4}{U}

Sorcery

Exchange control of target artifact you control and target artifact or creature you don't control.

/
Tezzeret's Ambition
{3}{U}{U}

Sorcery

Draw three cards. If you control no artifacts, discard a card.

/
Thriving Turtle
{U}

Creature - Turtle

When Thriving Turtle enters the battlefield, you get {e}{e} (two energy counters).
Whenever Thriving Turtle attacks, you may pay {e}{e}. If you do, put a +1/+1 counter on it.

0/3
Torrential Gearhulk
{4}{U}{U}

Artifact Creature - Construct

Flash
When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

5/6
Vedalken Blademaster
{2}{U}

Creature - Vedalken Soldier

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2/3
Weldfast Wingsmith
{3}{U}

Creature - Human Artificer

Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

3/3
Wind Drake
{2}{U}

Creature - Drake

Flying

2/2
Aetherborn Marauder
{3}{B}

Creature - Aetherborn Rogue

Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

2/2
Ambitious Aetherborn
{4}{B}

Creature - Aetherborn Artificer

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

4/3
Demon of Dark Schemes
{3}{B}{B}{B}

Creature - Demon

Flying
When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get {e} (an energy counter).
{2}{B}, Pay {e}{e}{e}{e}: Put target creature card from a graveyard onto the battlefield under your control tapped.

5/5
Dhund Operative
{1}{B}

Creature - Human Rogue

As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

2/2
Diabolic Tutor
{2}{B}{B}

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

/
Die Young
{1}{B}

Sorcery

Choose target creature. You get {e}{e} (two energy counters), then you may pay any amount of {e}. The creature gets -1/-1 until end of turn for each {e} paid this way.

/
Dukhara Scavenger
{5}{B}

Creature - Crocodile

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

4/6
Eliminate the Competition
{4}{B}

Sorcery

As an additional cost to cast Eliminate the Competition, sacrifice X creatures.
Destroy X target creatures.

/
Embraal Bruiser
{1}{B}

Creature - Human Warrior

Embraal Bruiser enters the battlefield tapped.
Embraal Bruiser has menace as long as you control an artifact.

3/1
Essence Extraction
{1}{B}{B}

Instant

Essence Extraction deals 3 damage to target creature and you gain 3 life.

/
Fortuitous Find
{2}{B}

Sorcery

Choose one or both-
Return target artifact card from your graveyard to your hand.
Return target creature card from your graveyard to your hand.

/
Foundry Screecher
{2}{B}

Creature - Bat

Flying
Foundry Screecher gets +1/+0 as long as you control an artifact.

2/1
Fretwork Colony
{1}{B}

Creature - Insect

Fretwork Colony can't block.
At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

1/1
Gonti, Lord of Luxury
{2}{B}{B}

Legendary Creature - Aetherborn Rogue

Deathtouch
When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it.

2/3
Harsh Scrutiny
{B}

Sorcery

Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. Scry 1.

/
Lawless Broker
{2}{B}

Creature - Aetherborn Rogue

When Lawless Broker dies, put a +1/+1 counter on target creature you control.

3/2
Live Fast
{2}{B}

Sorcery

You draw two cards, lose 2 life, and get {e}{e} (two energy counters).

/
Lost Legacy
{1}{B}{B}

Sorcery

Name a nonartifact, nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

/
Make Obsolete
{2}{B}

Instant

Creatures your opponents control get -1/-1 until end of turn.

/
Marionette Master
{4}{B}{B}

Creature - Human Artificer

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

1/3
Maulfist Squad
{3}{B}

Creature - Human Artificer

Menace
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

3/1
Midnight Oil
{2}{B}{B}

Enchantment

Midnight Oil enters the battlefield with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.

/
Mind Rot
{2}{B}

Sorcery

Target player discards two cards.

/
Morbid Curiosity
{1}{B}{B}

Sorcery

As an additional cost to cast Morbid Curiosity, sacrifice an artifact or creature.
Draw cards equal to the converted mana cost of the sacrificed permanent.

/
Night Market Lookout
{B}

Creature - Human Rogue

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

1/1
Noxious Gearhulk
{4}{B}{B}

Artifact Creature - Construct

Menace
When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

5/4
Ovalchase Daredevil
{3}{B}

Creature - Human Pilot

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

4/2
Prakhata Club Security
{3}{B}

Creature - Aetherborn Warrior

3/4
Rush of Vitality
{1}{B}

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn.

/
Subtle Strike
{1}{B}

Instant

Choose one or both-
Target creature gets -1/-1 until end of turn.
Put a +1/+1 counter on target creature.

/
Syndicate Trafficker
{1}{B}

Creature - Aetherborn Rogue

{1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

3/1
Thriving Rats
{1}{B}

Creature - Rat

When Thriving Rats enters the battlefield, you get {e}{e} (two energy counters).
Whenever Thriving Rats attacks, you may pay {e}{e}. If you do, put a +1/+1 counter on it.

1/2
Tidy Conclusion
{3}{B}{B}

Instant

Destroy target creature. You gain 1 life for each artifact you control.

/
Underhanded Designs
{1}{B}

Enchantment

Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life.
{1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.

/
Weaponcraft Enthusiast
{2}{B}

Creature - Aetherborn Artificer

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

0/1
Aethertorch Renegade
{2}{R}

Creature - Human Rogue

When Aethertorch Renegade enters the battlefield, you get {e}{e}{e}{e} (four energy counters).
{T}, Pay {e}{e}: Aethertorch Renegade deals 1 damage to target creature.
{T}, Pay {e}{e}{e}{e}{e}{e}{e}{e}: Aethertorch Renegade deals 6 damage to target player.

1/2
Brazen Scourge
{1}{R}{R}

Creature - Gremlin

Haste

3/3
Built to Smash
{R}

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

/
Cathartic Reunion
{1}{R}

Sorcery

As an additional cost to cast Cathartic Reunion, discard two cards.
Draw three cards.

/
Chandra, Torch of Defiance
{2}{R}{R}

Planeswalker - Chandra

`+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.
+1: Add {R}{R} to your mana pool.
-3: Chandra, Torch of Defiance deals 4 damage to target creature.
-7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to target creature or player."

/4
Chandra's Pyrohelix
{1}{R}

Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players.

/
Combustible Gearhulk
{4}{R}{R}

Artifact Creature - Construct

First strike
When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.

6/6
Demolish
{3}{R}

Sorcery

Destroy target artifact or land.

/
Fateful Showdown
{2}{R}{R}

Instant

Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

/
Furious Reprisal
{3}{R}

Sorcery

Furious Reprisal deals 2 damage to each of two target creatures and/or players.

/
Giant Spectacle
{1}{R}

Enchantment - Aura

Enchant creature
Enchanted creature gets +2/+1 and has menace.

/
Harnessed Lightning
{1}{R}

Instant

Choose target creature. You get {e}{e}{e} (three energy counters), then you may pay any amount of {e}. Harnessed Lightning deals that much damage to that creature.

/
Hijack
{1}{R}{R}

Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

/
Incendiary Sabotage
{2}{R}{R}

Instant

As an additional cost to cast Incendiary Sabotage, sacrifice an artifact.
Incendiary Sabotage deals 3 damage to each creature.

/
Inventor's Apprentice
{R}

Creature - Human Artificer

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

1/2
Lathnu Hellion
{2}{R}

Creature - Hellion

Haste
When Lathnu Hellion enters the battlefield, you get {e}{e} (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {e}{e}.

4/4
Madcap Experiment
{3}{R}

Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

/
Maulfist Doorbuster
{3}{R}

Creature - Human Warrior

When Maulfist Doorbuster enters the battlefield, you get {e}{e} (two energy counters).
Whenever Maulfist Doorbuster attacks, you may pay {e}. If you do, target creature can't block this turn.

4/2
Pia Nalaar
{2}{R}

Legendary Creature - Human Artificer

When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
{1}{R}: Target artifact creature gets +1/+0 until end of turn.
{1}, Sacrifice an artifact: Target creature can't block this turn.

2/2
Quicksmith Genius
{2}{R}

Creature - Human Artificer

Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.

3/2
Reckless Fireweaver
{1}{R}

Creature - Human Artificer

Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.

1/3
Renegade Tactics
{R}

Sorcery

Target creature can't block this turn.
Draw a card.

/
Ruinous Gremlin
{R}

Creature - Gremlin

{2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact.

1/1
Salivating Gremlins
{2}{R}

Creature - Gremlin

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

2/3
Skyship Stalker
{2}{R}{R}

Creature - Dragon

Flying
{R}: Skyship Stalker gets +1/+0 until end of turn.
{R}: Skyship Stalker gains first strike until end of turn.
{R}: Skyship Stalker gains haste until end of turn.

3/3
Spark of Creativity
{R}

Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.

/
Speedway Fanatic
{1}{R}

Creature - Human Pilot

Haste
Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

2/1
Spireside Infiltrator
{2}{R}

Creature - Human Rogue

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.

3/2
Spontaneous Artist
{3}{R}

Creature - Human Rogue

When Spontaneous Artist enters the battlefield, you get {e} (an energy counter).
Pay {e}: Target creature gains haste until end of turn.

3/3
Start Your Engines
{3}{R}

Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

/
Territorial Gorger
{3}{R}

Creature - Gremlin

Trample
Whenever you get one or more {e} (energy counters), Territorial Gorger gets +2/+2 until end of turn.

2/2
Terror of the Fairgrounds
{3}{R}

Creature - Gremlin

5/2
Thriving Grubs
{1}{R}

Creature - Gremlin

When Thriving Grubs enters the battlefield, you get {e}{e} (two energy counters).
Whenever Thriving Grubs attacks, you may pay {e}{e}. If you do, put a +1/+1 counter on it.

2/1
Wayward Giant
{4}{R}

Creature - Giant

Menace

4/5
Welding Sparks
{2}{R}

Instant

Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

/
Appetite for the Unnatural
{2}{G}

Instant

Destroy target artifact or enchantment. You gain 2 life.

/
Arborback Stomper
{3}{G}{G}

Creature - Beast

Trample
When Arborback Stomper enters the battlefield, you gain 5 life.

5/4
Architect of the Untamed
{2}{G}

Creature - Elf Artificer Druid

Whenever a land enters the battlefield under your control, you get {e} (an energy counter).
Pay {e}{e}{e}{e}{e}{e}{e}{e}: Create a 6/6 colorless Beast artifact creature token.

2/3
Armorcraft Judge
{3}{G}

Creature - Elf Artificer

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

3/3
Attune with Aether
{G}

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get {e}{e} (two energy counters).

/
Blossoming Defense
{G}

Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

/
Bristling Hydra
{2}{G}{G}

Creature - Hydra

When Bristling Hydra enters the battlefield, you get {e}{e}{e} (three energy counters).
Pay {e}{e}{e}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

4/3
Commencement of Festivities
{1}{G}

Instant

Prevent all combat damage that would be dealt to players this turn.

/
Cowl Prowler
{4}{G}{G}

Creature - Wurm

6/6
Creeping Mold
{2}{G}{G}

Sorcery

Destroy target artifact, enchantment, or land.

/
Cultivator of Blades
{3}{G}{G}

Creature - Elf Artificer

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

1/1
Dubious Challenge
{3}{G}

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

/
Durable Handicraft
{1}{G}

Enchantment

Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.
{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

/
Elegant Edgecrafters
{4}{G}{G}

Creature - Elf Artificer

Elegant Edgecrafters can't be blocked by creatures with power 2 or less.
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

3/4
Fairgrounds Trumpeter
{2}{G}

Creature - Elephant

At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.

2/2
Ghirapur Guide
{2}{G}

Creature - Elf Scout

{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.

3/2
Highspire Artisan
{2}{G}

Creature - Elf Artificer

Reach (This creature can block creatures with flying.)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

0/3
Hunt the Weak
{3}{G}

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

/
Kujar Seedsculptor
{1}{G}

Creature - Elf Druid

When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.

1/2
Larger Than Life
{1}{G}

Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

/
Longtusk Cub
{1}{G}

Creature - Cat

Whenever Longtusk Cub deals combat damage to a player, you get {e}{e} (two energy counters).
Pay {e}{e}: Put a +1/+1 counter on Longtusk Cub.

2/2
Nature's Way
{1}{G}

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

/
Nissa, Vital Force
{3}{G}{G}

Planeswalker - Nissa

`+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
-3: Return target permanent card from your graveyard to your hand.
-6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

/5
Ornamental Courage
{G}

Instant

Untap target creature. It gets +1/+3 until end of turn.

/
Oviya Pashiri, Sage Lifecrafter
{G}

Legendary Creature - Human Artificer

{2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token.
{4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.

1/2
Peema Outrider
{2}{G}{G}

Creature - Elf Artificer

Trample
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

3/3
Riparian Tiger
{3}{G}{G}

Creature - Cat

Trample
When Riparian Tiger enters the battlefield, you get {e}{e} (two energy counters).
Whenever Riparian Tiger attacks, you may pay {e}{e}. If you do, it gets +2/+2 until end of turn.

4/4
Sage of Shaila's Claim
{1}{G}

Creature - Elf Druid

When Sage of Shaila's Claim enters the battlefield, you get {e}{e}{e} (three energy counters).

2/1
Servant of the Conduit
{1}{G}

Creature - Elf Druid

When Servant of the Conduit enters the battlefield, you get {e}{e} (two energy counters).
{T}, Pay {e}: Add one mana of any color to your mana pool.

2/2
Take Down
{G}

Sorcery

Choose one-
Take Down deals 4 damage to target creature with flying.
Take Down deals 1 damage to each creature with flying.

/
Thriving Rhino
{2}{G}

Creature - Rhino

When Thriving Rhino enters the battlefield, you get {e}{e} (two energy counters).
Whenever Thriving Rhino attacks, you may pay {e}{e}. If you do, put a +1/+1 counter on it.

2/3
Verdurous Gearhulk
{3}{G}{G}

Artifact Creature - Construct

Trample
When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.

4/4
Wild Wanderer
{3}{G}

Creature - Elf Druid

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

3/2
Wildest Dreams
{X}{X}{G}

Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

/
Wily Bandar
{G}

Creature - Cat Monkey

{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say

1/1
Cloudblazer
{3}{W}{U}

Creature - Human Scout

Flying
When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

2/2
Contraband Kingpin
{U}{B}

Creature - Aetherborn Rogue

Lifelink
Whenever an artifact enters the battlefield under your control, scry 1.

1/4
Depala, Pilot Exemplar
{1}{R}{W}

Legendary Creature - Dwarf Pilot

Other Dwarves you control get +1/+1.
Each Vehicle you control gets +1/+1 as long as it's a creature.
Whenever Depala, Pilot Exemplar becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

3/3
Dovin Baan
{2}{W}{U}

Planeswalker - Dovin

`+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.
-1: You gain 2 life and draw a card.
-7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."

/3
Empyreal Voyager
{1}{G}{U}

Creature - Vedalken Scout

Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many {e} (energy counters).

2/3
Engineered Might
{3}{G}{W}

Sorcery

Choose one-
Target creature gets +5/+5 and gains trample until end of turn.
Creatures you control get +2/+2 and gain vigilance until end of turn.

/
Hazardous Conditions
{2}{B}{G}

Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

/
Kambal, Consul of Allocation
{1}{W}{B}

Legendary Creature - Human Advisor

Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

2/3
Rashmi, Eternities Crafter
{2}{G}{U}

Legendary Creature - Elf Druid

Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

2/3
Restoration Gearsmith
{2}{W}{B}

Creature - Human Artificer

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

3/3
Saheeli Rai
{1}{U}{R}

Planeswalker - Saheeli

`+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.
-2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
-7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.

/3
Unlicensed Disintegration
{1}{B}{R}

Instant

Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.

/
Veteran Motorist
{R}{W}

Creature - Dwarf Pilot

When Veteran Motorist enters the battlefield, scry 2.
Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

3/1
Voltaic Brawler
{R}{G}

Creature - Human Warrior

When Voltaic Brawler enters the battlefield, you get {e}{e} (two energy counters).
Whenever Voltaic Brawler attacks, you may pay {e}. If you do, it gets +1/+1 and gains trample until end of turn.

3/2
Whirler Virtuoso
{1}{U}{R}

Creature - Vedalken Artificer

When Whirler Virtuoso enters the battlefield, you get {e}{e}{e} (three energy counters).
Pay {e}{e}{e}: Create a 1/1 colorless Thopter artifact creature token with flying.

2/3
Accomplished Automaton
{7}

Artifact Creature - Construct

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

5/7
Aetherflux Reservoir
{4}

Artifact

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to target creature or player.

/
Aetherworks Marvel
{4}

Legendary Artifact

Whenever a permanent you control is put into a graveyard, you get {e} (an energy counter).
{T}, Pay {e}{e}{e}{e}{e}{e}: Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

/
Animation Module
{1}

Artifact

Whenever one or more +1/+1 counters are placed on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token.
{3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

/
Aradara Express
{5}

Artifact - Vehicle

Menace
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

8/6
Ballista Charger
{5}

Artifact - Vehicle

Whenever Ballista Charger attacks, it deals 1 damage to target creature or player.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

6/6
Bastion Mastodon
{5}

Artifact Creature - Elephant

{W}: Bastion Mastodon gains vigilance until end of turn.

4/5
Bomat Bazaar Barge
{4}

Artifact - Vehicle

When Bomat Bazaar Barge enters the battlefield, draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

5/5
Bomat Courier
{1}

Artifact Creature - Construct

Haste
Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)
{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.

1/1
Chief of the Foundry
{3}

Artifact Creature - Construct

Other artifact creatures you control get +1/+1.

2/3
Cogworker's Puzzleknot
{2}

Artifact

When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
{1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.

/
Consulate Skygate
{2}

Artifact Creature - Wall

Defender
Reach (This creature can block creatures with flying.)

0/4
Cultivator's Caravan
{3}

Artifact - Vehicle

{T}: Add one mana of any color to your mana pool.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

5/5
Deadlock Trap
{3}

Artifact

Deadlock Trap enters the battlefield tapped.
When Deadlock Trap enters the battlefield, you get {e}{e} (two energy counters).
{T}, Pay {e}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.

/
Decoction Module
{2}

Artifact

Whenever a creature enters the battlefield under your control, you get {e} (an energy counter).
{4}, {T}: Return target creature you control to its owner's hand.

/
Demolition Stomper
{6}

Artifact - Vehicle

Demolition Stomper can't be blocked by creatures with power 2 or less.
Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

10/7
Dukhara Peafowl
{4}

Artifact Creature - Bird

{U}: Dukhara Peafowl gains flying until end of turn.

2/4
Dynavolt Tower
{3}

Artifact

Whenever you cast an instant or sorcery spell, you get {e}{e} (two energy counters).
{T}, Pay {e}{e}{e}{e}{e}: Dynavolt Tower deals 3 damage to target creature or player.

/
Eager Construct
{2}

Artifact Creature - Construct

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

2/2
Electrostatic Pummeler
{3}

Artifact Creature - Construct

When Electrostatic Pummeler enters the battlefield, you get {e}{e}{e} (three energy counters).
Pay {e}{e}{e}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.

1/1
Fabrication Module
{3}

Artifact

Whenever you get one or more {e} (energy counters), put a +1/+1 counter on target creature you control.
{4}, {T}: You get {e}.

/
Filigree Familiar
{3}

Artifact Creature - Fox

When Filigree Familiar enters the battlefield, you gain 2 life.
When Filigree Familiar dies, draw a card.

2/2
Fireforger's Puzzleknot
{2}

Artifact

When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to target creature or player.
{2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to target creature or player.

/
Fleetwheel Cruiser
{4}

Artifact - Vehicle

Trample, haste
When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

5/3
Foundry Inspector
{3}

Artifact Creature - Construct

Artifact spells you cast cost {1} less to cast.

3/2
Ghirapur Orrery
{4}

Artifact

Each player may play an additional land on each of his or her turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

/
Glassblower's Puzzleknot
{2}

Artifact

When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get {e}{e}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {e}{e}.

/
Inventor's Goggles
{1}

Artifact - Equipment

Equipped creature gets +1/+2.
Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

/
Iron League Steed
{4}

Artifact Creature - Construct

Haste
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

2/2
Key to the City
{2}

Artifact

{T}, Discard a card: Up to one target creature can't be blocked this turn.
Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.

/
Metalspinner's Puzzleknot
{2}

Artifact

When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life.
{2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.

/
Metalwork Colossus
{ }

Artifact Creature - Construct

Metalwork Colossus costs {X} less to cast, where X is the total converted mana cost of noncreature artifacts you control.
Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

10/10
Multiform Wonder
{5}

Artifact Creature - Construct

When Multiform Wonder enters the battlefield, you get {e}{e}{e} (three energy counters).
Pay {e}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
Pay {e}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.

3/3
Narnam Cobra
{2}

Artifact Creature - Snake

{G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

2/1
Ovalchase Dragster
{4}

Artifact - Vehicle

Trample, haste
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

6/1
Panharmonicon
{4}

Artifact

If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

/
Perpetual Timepiece
{2}

Artifact

{T}: Put the top two cards of your library into your graveyard.
{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.

/
Prakhata Pillar-Bug
{3}

Artifact Creature - Insect

{B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

2/3
Prophetic Prism
{2}

Artifact

When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color to your mana pool.

/
Renegade Freighter
{3}

Artifact - Vehicle

Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

4/3
Scrapheap Scrounger
{2}

Artifact Creature - Construct

Scrapheap Scrounger can't block.
{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.

3/2
Self-Assembler
{5}

Artifact Creature - Assembly-Worker

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.

4/4
Sky Skiff
{2}

Artifact - Vehicle

Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

2/3
Skysovereign, Consul Flagship
{5}

Legendary Artifact - Vehicle

Flying
Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

6/5
Smuggler's Copter
{2}

Artifact - Vehicle

Flying
Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

3/3
Snare Thopter
{4}

Artifact Creature - Thopter

Flying, haste

3/2
Torch Gauntlet
{2}

Artifact - Equipment

Equipped creature gets +2/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

/
Weldfast Monitor
{3}

Artifact Creature - Lizard

{R}: Weldfast Monitor gains menace until end of turn.

3/2
Whirlermaker
{3}

Artifact

{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.

/
Woodweaver's Puzzleknot
{2}

Artifact

When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {e}{e}{e} (three energy counters).
{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {e}{e}{e}.

/
Workshop Assistant
{3}

Artifact Creature - Construct

When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.

1/2
Aether Hub

Land

When Aether Hub enters the battlefield, you get {e} (an energy counter).
{T}: Add {C} to your mana pool.
{T}, Pay {e}: Add one mana of any color to your mana pool.

/
Blooming Marsh

Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {G} to your mana pool.

/
Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {U} to your mana pool.

/
Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {W} or {B} to your mana pool.

/
Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {W} to your mana pool.

/
Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
{T}: Add {C} to your mana pool.
{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.

/
Sequestered Stash

Land

{T}: Add {C} to your mana pool.
{4}, {T}, Sacrifice Sequestered Stash: Put the top five cards of your library into your graveyard. Then you may put an artifact card from your graveyard on top of your library.

/
Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {R} to your mana pool.

/